Distanced UI
File: Marketplace/DistancedUI/DistancedUI.cfg (a single settings file)
Lets players open shop/quest/mail menus from anywhere, without needing to stand next to the matching NPC — useful for a "phone book" style menu, or one hub NPC that gives access to everything.
Example
Marketplace/DistancedUI/DistancedUI.cfg:
[DistancedUI]
Enabled = true
CanUseMarketplace = true
CanUseMail = true
CanTakeMailAttachments = false
TraderProfiles = general_store, rare_goods
QuestProfiles = village_elder
BankerProfiles = main_bank
GamblerProfiles =
BufferProfiles =
TeleporterProfiles =
InfoProfiles = default
TransmogrificationProfiles =
Dialogues =
This turns on remote access to the marketplace and mail, plus the general_store/rare_goods trader profiles, the village_elder quest profile, the main_bank banker profile, and the default info page — everything else stays inaccessible remotely (empty list).
Settings
| Setting | Meaning |
|---|---|
Enabled |
Master on/off switch. |
CanUseMarketplace |
Allow remote access to the player-to-player marketplace. |
CanUseMail |
Allow remote access to mail. |
CanTakeMailAttachments |
Allow claiming mail attachments remotely, separate from just reading mail. |
TraderProfiles, TeleporterProfiles, GamblerProfiles, BufferProfiles, BankerProfiles, QuestProfiles, InfoProfiles, TransmogrificationProfiles, Dialogues |
Comma-separated lists of which profiles from each module are remotely accessible. Leave a list empty to keep that module fully local (near-NPC only). |
Spawning an NPC remotely
There's no SpawnedNPCsProfiles setting to fill in above — as long as Enabled is true, every Spawned NPC profile on the server shows up in its own tab here automatically, filtered by that profile's own Condition field rather than an admin allowlist.